ElectronicalComputer Engineering



An introduction to the fundamental scientific principles governing information science and engineering. Topics include: definition of information; entropy; information representation in analog and digital forms; information transmission; spectrum and bandwidth; information transformation including data compression, filtering, encryption, and error correction; information storage and display; and large-scale information systems. Technologies for implementing information functions. "



Includes number systems and conversion; Boolean algebra and logic gates; minimization of switching functions; combinational network design; flip-flops; sequential network design; arithmetic networks. Introduces computer organization and assembly language. Six laboratory assignments. Cross-listed as CS 2330. "



Electrical circuits with linear applications of passive and active elements; Kirchhoff's voltage and current laws to derive circuit equations; solutions for first- and second-order transient and DC steady-state responses; AC steady-state analysis; frequency and time domain signal representations; Fourier series; phasor methods; complex impedance; transfer functions; Thevenin/Norton equivalent models; controlled sources. Prerequisite: APMA 1110. "



An embedded computer is designed to efficiently and (semi-) autonomously perform a small number of tasks, interacting directly with its physical environment. This lab-based course explores architecture and interface issues relating to the design, evaluation and implementation of embedded systems . Topics include hardware and software organization, power management, digital and analog I/O devices, memory systems, timing and interrupts. Prerequisite: ECE 2660, CS 2110 "

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